public class Pistol extends Weapon{
	
	public function Pistol(){
		var name: String = "Pistol";
		var magCapacity: int = 12;
		var power: int = 17;
		var fireRate: double = 0.5;
		var reloadTime: double = 1.0;
		var oneHanded: boolean = true;
		var range: int = 100;
		var ammoPool:int =51;
		
		super(name, magCapacity, power, fireRate, reloadTime, oneHanded, range, ammoPool);		
	}
}